Why am I passionate about this?

Doug Walsh is the author of over one hundred officially licensed video game strategy guides for BradyGames and Prima Games. From Diablo to Zelda, his work covered nearly every major gaming franchise for two decades.


I wrote

The Walkthrough: Insider Tales from a Life in Strategy Guides

By Doug Walsh,

Book cover of The Walkthrough: Insider Tales from a Life in Strategy Guides

What is my book about?

One part memoir and one part industry tell-all, The Walkthrough takes players on an entertaining march through gaming’s recent…

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The books I picked & why

Book cover of Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made

Doug Walsh Why did I love this book?

Longtime games journalist, Jason Schreier, takes readers within the bowels of gaming’s most celebrated studios to reveal the fascinating, yet often cringe-inducing conditions in which modern games are made. Well-researched and fascinating to read, with individual chapters devoted to many of gaming’s most recent bestsellers.

By Jason Schreier,

Why should I read it?

1 author picked Blood, Sweat, and Pixels as one of their favorite books, and they share why you should read it.

What is this book about?

You've got your dream job--making video games. You have a great project, great designs, and clever controls. One morning, you get a call from your producer. Turns out that wall-jumping trick won't work because the artists don't have time to design a separate animation just for the plumber to move that way. Also, your lead designer keeps micromanaging the programmers, which is driving them crazy. Your E3 demo is due in two weeks, and you know there's no way you can get it done in less than four. You'll have to cut out some of the game's biggest features just…


Book cover of Extra Lives: Why Video Games Matter

Doug Walsh Why did I love this book?

This smart and at-times hilarious book takes serious, analytical, video game criticism and runs it through the meatgrinder of the gaming- and drug-addicted mind of an adult player. It is a memoir, a love story, and a guide to understanding why, as the title suggests, video games absolutely matter.

By Tom Bissell, Tom Bissell,

Why should I read it?

1 author picked Extra Lives as one of their favorite books, and they share why you should read it.

What is this book about?

In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video games.
 
In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside this world have thought deeply about how these games work, why they are so appealing, and what they are capable of artistically. Blending memoir, criticism, and first-rate reportage, Extra Lives is a milestone work about what might be the…


Book cover of Kansai Cool: A Journey Into the Cultural Heartland of Japan

Doug Walsh Why did I love this book?

It is impossible to talk about gaming without mentioning the influence Japanese culture has had on the pastime. Specifically, Nintendo. This collection of essays and photos offers an anthropologist’s view to the Kansai region of Western Japan, and helps gamers (and travelers) understand the complex culture in which Nintendo is based.

By Christal Whelan,

Why should I read it?

1 author picked Kansai Cool as one of their favorite books, and they share why you should read it.

What is this book about?

In Kansai Cool anthropologist, writer and filmmaker Christal Whelan offers profound insights in the only collection of essays to focus on Kansai, Japan's ancient heartland. Kansai ; the region in Western Japan that boasts the ancient capitals of Kyoto and Nara, the bustling commercial city of Osaka and the cosmopolitan port city of Kobe ; has a character all its own, right down to its dialect, mannerisms, and cuisine. It is home to some of Japan's oldest history and an area where the country's most time-honored arts and crafts still thrive. Worldly and otherworldly, spirited and spiritual, trendy and traditional,…


Book cover of Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room

Doug Walsh Why did I love this book?

The efforts made in the 1980s and 1990s to replicate the arcade experience at home were nothing short of Herculean. This book details, with astounding technical detail and surprising interviews, the monumental challenges that were overcome to port the top coin-op hits onto the very consoles that would render arcades obsolete.

By Milan Jaram, David L. Craddock,

Why should I read it?

1 author picked Arcade Perfect as one of their favorite books, and they share why you should read it.

What is this book about?

Before personal computers and game consoles, video arcades hosted cutting-edge software consumers couldn’t play anywhere else. As companies like Atari, Commodore, and Nintendo disrupted the status quo, publishers charged their developers with an impossible task: Cram the world’s most successful coin-op games into microchips with a fraction of the computing power of arcade hardware.From the first Pong machine through the dystopian raceways of San Francisco Rush 2049, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room takes readers on an unprecedented behind-the-scenes tour of the decline of arcades and the rise of the multibillion-dollar home…


Book cover of The Official Nintendo Player's Guide NES 1987

Doug Walsh Why did I love this book?

Arguably, the very first strategy guide for the North American market. This compendium covered 90 titles for the N.E.S., including maps and mini-guides for 30 of the most popular games. As a twelve-year-old boy, this book was one of my prized possessions … and continues to be a source of fond memories and inspiration.

By Nintendo,

Why should I read it?

1 author picked The Official Nintendo Player's Guide NES 1987 as one of their favorite books, and they share why you should read it.

What is this book about?

The Sunday Times top 10 bestseller

With a foreword by HRH The Prince of Wales.

'A stunningly moving book about the power of hope and love to overcome the very worst of mankind' - Piers Morgan

When Holocaust survivor Lily Ebert was liberated in 1945, a Jewish-American soldier gave her a banknote on which he'd written 'Good luck and happiness'. And when her great-grandson, Dov, decided to use social media to track down the family of the GI, 96-year-old Lily found herself making headlines round the world. Lily had promised herself that if she survived Auschwitz she would tell everyone…


Explore my book 😀

The Walkthrough: Insider Tales from a Life in Strategy Guides

By Doug Walsh,

Book cover of The Walkthrough: Insider Tales from a Life in Strategy Guides

What is my book about?

One part memoir and one part industry tell-all, The Walkthrough takes players on an entertaining march through gaming’s recent history, from the dawn of the PlayStation to the Xbox 360 and Nintendo Switch. Follow along as Walsh retraces his career and reveals how the books were made, what it was like writing guides to some of the industry’s most celebrated — and derided — titles, and why the biggest publishers of guidebooks are no longer around.

Walsh devotes entire chapters to many of gaming’s most popular franchises, including Tony Hawk’s Pro SkaterGears of War, and Diabloamong othersFrom inauspicious beginnings with Daikatana to authoring the books for the entire Bioshock trilogy, with plenty of highs, lows, and Warp Pipes along the way, Walsh delivers a rare treat to twenty-first-century gamers. The Walkthrough is sure to satisfy the curiosity of anyone who grew up with the works of BradyGames and Prima Games sprawled across their laps.

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No Average Day: The 24 Hours of October 24, 1944

By Rona Simmons,

Book cover of No Average Day: The 24 Hours of October 24, 1944

Rona Simmons Author Of No Average Day: The 24 Hours of October 24, 1944

New book alert!

Why am I passionate about this?

I come by my interest in history and the years before, during, and after the Second World War honestly. For one thing, both my father and my father-in-law served as pilots in the war, my father a P-38 pilot in North Africa and my father-in-law a B-17 bomber pilot in England. Their histories connect me with a period I think we can still almost reach with our fingertips and one that has had a momentous impact on our lives today. I have taken that interest and passion to discover and write true life stories of the war—focusing on the untold and unheard stories often of the “Average Joe.”

Rona's book list on World War II featuring the average Joe

What is my book about?

October 24, 1944, is not a day of national remembrance. Yet, more Americans serving in World War II perished on that day than on any other single day of the war.

The narrative of No Average Day proceeds hour by hour and incident by incident while focusing its attention on ordinary individuals—clerks, radio operators, cooks, sailors, machinist mates, riflemen, and pilots and their air crews. All were men who chose to serve their country and soon found themselves in a terrifying and otherworldly place.

No Average Day reveals the vastness of the war as it reaches past the beaches in…

No Average Day: The 24 Hours of October 24, 1944

By Rona Simmons,

What is this book about?

October 24, 1944, is not a day of national remembrance. Yet, more Americans serving in World War II perished on that day than on December 7, 1941, when the Japanese attacked Pearl Harbor, or on June 6, 1944, when the Allies stormed the beaches of Normandy, or on any other single day of the war. In its telling of the events of October 24, No Average Day proceeds hour by hour and incident by incident. The book begins with Army Private First-Class Paul Miller's pre-dawn demise in the Sendai #6B Japanese prisoner of war camp. It concludes with the death…


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